Sonic battle jus mugen

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His Jump Heavy 'Kick' is just a placeholder, and he doesn't have a Crouch Heavy Punch yet. You can perform the Uppercut special on air Most physics of the projectiles won't have the AngleSet and AngleDraw values. Speaking of stats, his Multi-punch hyper lasts slightly even longer, but slightly weaker Knuckles' Finisher move is now balanced (meaning, no janky ass hitbox)

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Made some animations faster or have more frames (Only the Sonic palette, as shown in one of the image previews) Knuckles finally have the RemapPal coding. This edit, just like the Lancer, has some improvements, like proper sound placements, animation improvements, and few much more like. One winpose variation also shows the Chaotix gang, too. Knuckles Chaotix! (performed by doing the command: 'Down, DownBack, Back, c')

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This edit of Kindness's 16 Bit Knuckles has the Chaotix update (that has been lost media ever since.), meaning you can switch the assists to the characters from. You call him Knuckles, unlike Sonic he don't chuckle. Here he come, rougher than the rest of them. Made by Kindness,Derpy Sponge,WilliamTH and Gameandwatch909(and Knuckles), edit by infineo infinite.

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